I provided initial wireframes of each module to accelerate discussions and establish a shared vision.

Mobile App · UX Designer · 7 months

I used research to build a deep understanding of our users and inform product decisions. What I did: • Heuristic evaluation • 1:1 Interviews with stakeholders • Competitive Analysis • User journey mapping

A comprehensive user research study and design exploration for a leading e-commerce platform.

Aimed to create a more immersive and engaging user experience by crafting a cohesive game world with a sense of progression and exploration.

Explorative Environment & Structured Learning

Projects

thatchenxi@gmail.com

thatchenxi@gmail.com

for desktop viewing.

FabuLingua Teacher Dashboard

• FabuLingua Teacher Dashboard

NIQ Forecasting

another FabuLingua case study...

• FabuLingua Teacher Dashboard

FabuLingua Teacher Dashboard

another FabuLingua case study...

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With kids participated in the design process, we understood their needs that guided their experiences. Our Co-Design Philosophy: • Kids are (also) the experts • Kids are an integral part of the design team • Kids can engage in design work Participants: • N = 4 to 6 in each session • Age range 4 to 12

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CHENXI 宸汐 アカツキ

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We uncovered several key insights: • Kids love animated avatars. • Kids love exploration. • Kids want to interact with the environment and NPCs. • Kids love getting different rewards.

WIREFRAMING

thatchenxi@gmail.com

thatchenxi@gmail.com

thatchenxi@gmail.com

Want a deeper dive on how I approached this project?

Portfolio presentations are available upon request, drop me a line and I can guide you through how I work.

Portfolio presentations are available upon request, drop me a line and I can guide you through how I work.

Want a deeper dive on how I approached this project?

thatchenxi@gmail.com

Want a deeper dive on how I approached this project?

Portfolio presentations are available upon request, drop me a line and I can guide you through how I work.

Aspects of this project are confidential & can’t be displayed publicly. If you’d like to know more about my process, schedule a portfolio presentation or request a PDF version via thatchenxi@gmail.com.

FINAL DESIGN

A comprehensive user research study and design exploration for a leading e-commerce platform.

NPCs can be found throughout the game world, enabling kids to interact with them and potentially engage in quests, storylines, or educational activities.

Interactions with NPCs

Projects

CHALLENGE & GOALS

A comprehensive user research study and design exploration for a leading e-commerce platform.

This gamified approach combines language practice with fun and challenging gameplay mechanics, making the learning process more enjoyable for kids.

Card Battler Game with Puzzles

Projects

https://drive.google.com/file/d/1qT5iPlqUm9GWFckf2ozJTSKALUELD834/view?usp=sharing

RESUME

RESUME

RESUME

Email

Email

Email

RESUME

RESUME

RESUME

https://www.linkedin.com/in/liuchenxi/

LINKEDIN

LINKEDIN

LINKEDIN

Email

Email

Email

LINKEDIN

LINKEDIN

LINKEDIN

mailto:thatchenxi@gmail.com

EMAIL

EMAIL

EMAIL

Email

Email

Email

EMAIL

EMAIL

EMAIL

Easel

7 Easel: Where Art Meets AI & AR

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7 Easel: Where Art Meets AI & AR

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7 Easel: Where Art Meets AI & AR

7 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

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7 Easel: Where Art Meets AI & AR

7 Easel: Where Art Meets AI & AR

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7 Easel: Where Art Meets AI & AR

7 Easel: Where Art Meets AI & AR

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7 Easel: Where Art Meets AI & AR

7 Easel: Where Art Meets AI & AR

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7 Easel: Where Art Meets AI & AR

7 Easel: Where Art Meets AI & AR

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7 Easel: Where Art Meets AI & AR

7 Easel: Where Art Meets AI & AR

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FabuLingua Teacher Dashboard

8 A Pangolin Tale

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9 Easel: Where Art Meets AI & AR

9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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1 NIQ Design System

1 NIQ Design System

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1 FabuLingua Teacher Dashboard

1 FabuLingua Teacher Dashboard

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1 NIQ Launch Tracker

1 NIQ Launch Tracker

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1 FabuLingua Teacher Dashboard

1 FabuLingua Teacher Dashboard

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7 Cool School: Where Peace Rules

7 Cool School: Where Peace Rules

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Contentr

8 A Pangolin Tale

8 A Pangolin Tale

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1 NIQ Forecasting

1 NIQ Forecasting

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6 Content Moderation Stimulator

6 Content Moderation Stimulator

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9 Easel: Where Art Meets AI & AR

9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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1 NIQ Design System

1 NIQ Design System

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6 Content Moderation Simulator

6 Content Moderation Simulator

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1 NIQ Launch Tracker

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6 Content Moderation Simulator

6 Content Moderation Simulator

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7 Cool School: Where Peace Rules

7 Cool School: Where Peace Rules

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https://www.youtube.com/watch?v=i2KGj5BaMso&t=1s

8 A Pangolin Tale

8 A Pangolin Tale

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8 A Pangolin Tale

8 A Pangolin Tale

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6 Content Moderation Stimulator

6 Content Moderation Stimulator

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9 Easel: Where Art Meets AI & AR

9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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8 A Pangolin Tale

8 A Pangolin Tale

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8 A Pangolin Tale

8 A Pangolin Tale

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8 A Pangolin Tale

8 A Pangolin Tale

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8 A Pangolin Tale

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7 Cool School: Where Peace Rules

7 Cool School: Where Peace Rules

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Menu

Menu

Launch Tracker

Launch Tracker

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NIQ

NIQ

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Home

CHENXI 宸汐 アカツキ

NIQ Design System

8 A Pangolin Tale

8 A Pangolin Tale

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2 NielsenIQ Design System

2 NielsenIQ Design System

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6 Content Moderation Stimulator

6 Content Moderation Stimulator

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9 Easel: Where Art Meets AI & AR

9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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2 NielsenIQ Design System

2 NielsenIQ Design System

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2 NielsenIQ Design System

2 NielsenIQ Design System

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2 NielsenIQ Design System

2 NielsenIQ Design System

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2 NielsenIQ Design System

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7 Cool School: Where Peace Rules

7 Cool School: Where Peace Rules

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Side Projects

Side Projects

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10 Anti-Fraud Club Mobile App (WIP)

10 Anti-Fraud Club Mobile App (WIP)

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6 Content Moderation Stimulator

6 Content Moderation Stimulator

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9 Easel: Where Art Meets AI & AR

9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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10 Anti-Fraud Club Mobile App (WIP)

10 Anti-Fraud Club Mobile App (WIP)

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10 Anti-Fraud Club Mobile App (WIP)

10 Anti-Fraud Club Mobile App (WIP)

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10 Anti-Fraud Club Mobile App (WIP)

10 Anti-Fraud Club Mobile App (WIP)

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10 Anti-Fraud Club Mobile App (WIP)

10 Anti-Fraud Club Mobile App (WIP)

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7 Cool School: Where Peace Rules

7 Cool School: Where Peace Rules

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FabuLingua

8 A Pangolin Tale

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5 FabuLingua Mobile App

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9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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5 FabuLingua Mobile App

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7 Cool School: Where Peace Rules

7 Cool School: Where Peace Rules

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About Me

About Me

About Me

About Me

https://youtu.be/hR0cKq_cb0E?si=dYhPiub62s-GMdXX

8 A Pangolin Tale

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9 Cool School: Where Peace Rules

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6 Content Moderation Stimulator

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9 Cool School: Where Peace Rules

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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9 Cool School: Where Peace Rules

9 Cool School: Where Peace Rules

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9 Cool School: Where Peace Rules

9 Cool School: Where Peace Rules

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9 Cool School: Where Peace Rules

9 Cool School: Where Peace Rules

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9 Cool School: Where Peace Rules

9 Cool School: Where Peace Rules

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About Me

About Me

About Me

About Me

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CHENXI 宸汐 アカツキ

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9 Easel: Where Art Meets AI & AR

9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

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4 NielsenIQ Forecasting

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7 Cool School: Where Peace Rules

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9 Easel: Where Art Meets AI & AR

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5 FabuLingua Mobile App

5 FabuLingua Mobile App

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3 NielsenIQ Lauch Tracker

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3 NielsenIQ Lauch Tracker

3 NielsenIQ Lauch Tracker

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3 NielsenIQ Lauch Tracker

3 NielsenIQ Lauch Tracker

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7 Cool School: Where Peace Rules

7 Cool School: Where Peace Rules

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A thorough competitive analysis was conducted to evaluate Fabulingua's position within the educational app market. Fabulingua's strength lies in its focus on deeper language learning. Most apps use extrinsic rewards (points, virtual pets). Fabulingua could explore additional motivational techniques for broader appeal.

I conducted a thorough analysis of key competitors was conducted. This analysis focused on user interface (UI), navigation, the types of educational content offered, engagement techniques, and the presence of parental controls.

Heuristic Evaluation

Competitive Analysis

OVERVIEW

FabuLingua is an award-winning language learning app designed specifically for kids ages 2-10. It combines science-backed methods with interactive stories and games for a fun and engaging learning experience. I served as a UX Designer on a collaborative team (graphic designers, developers, and a project manager) that redesigned and launched the new FabuLingua app. Our work focused on enhancing the user experience through thoughtful ideation, research, and iterative design. Impact: • 2.5x increase in conversion rate from trial users to active subscribers post-redesign. • 2024 North America EdTech 200 list. • Semi-Finalist in the NSF VITAL Prize Challenge.

Schedule

Schedule

Schedule

UNDERSTAND

FabuLingua

FabuLingua

& Stories

& Stories

Language Game

Language Game

FabuLingua struggled to scale alongside the hyper-growth of technology and renewed perception of learning-based games among the younger kids. Technical infrastructure, visual design, the underlying game mechanics became outdated. The original game mechanics was simple: read stories, and collect stickers. There was a need to enhance the user experience and make the learning process more engaging and interactive. The goal was to revamp FabuLingua by bringing its design and infrastructure up to date with a modern design system and more dynamic game mechanics.

A comprehensive user research study and design exploration for a leading e-commerce platform.

• Over 30 usability issues were identified • Lack of Progression • Lack of Context • Limited Interactivity • Cluttered Visuals • Missed Educational Potential

Heuristic Evaluation

Projects

USER TESTING

mailto:thatchenxi@gmail.com